Where do tablets fit into mobile learning? Amit Garg from Upside Learning argues that they are the perfect first step into it, with evidence from benchmarking reports and industry showing the rapid uptake of tablets, their impact on learning and how we are living in an increasingly mobile world.
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Amit Garg, Upside Learning
Why we should consider tablets in Workplace Learning?
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Geoff Stead, Qualcomm
Enterprise App Stores explained – everything you need to know!
You are a top performing company. You have started using a couple of mobile apps at work. But what next? How do you turn some inspired use of mobile into a broader strategy? One of the key components of this is creating an internal, corporate ecosystem for mobile.
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Imogen Casebourne, Epic Learning
Update Your Learning Strategy for a Multi-device World
Thinking of Mobile Learning Provision? Imogen shares a simple 5 step solution to incorporate a multi-device strategy. In this presentation, she shares key findings from an NHS case study followed by tips and factors towards design and infrastructure of mobile learning strategy.
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Chad Udell, Float Learning
Understanding Context: Adapting Content for mLearning
How to leverage user context in Mobile Learning? Chad Udell sets a primer to understand the user context and its impact on content design and delivery. In this presentation, he highlights user persona and contextual design, along with sci-fi references to Star Trek, Hitchhiker’s Guide and Michael Knight.
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Clark Quinn, Quinnovation
Designing mLearning
Can you distinguish mobile e-learning and true m-learning? Clark Quinn reasons its cognitive rationale and shares his basic mobile tenets content; compute; communicate; capture. In this presentation, he explains how mobile can support formal, social, contextual and performance support needs.
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Robert Gadd, OnPoint Digital Inc.
Let the Games Begin: Game Dynamics for Driving Learner Engagement – Robert Gadd, OnPoint Digital Inc.
Curious about gamified Mobile Learning? Robert takes us on a tour through gamification: its history, the leaders, case studies, and how to avoid pitfalls. In this presentation, he presents an overview of gamification from green stamps through to Angry Birds and beyond.
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Allison Rossett, San Diego State University
Mobile for Learning and Performance Support
Learning Vs Performance Support! Allison Rossett draws on subtle differences along with real-time examples. In this presentation, she exemplifies how mobile is ingrained to support our needs of life, workplaces, schools and society.
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